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AI Insights · Timothy · October 2024

Top 5 Trivia Games on iOS in Central America Q3 2024

Discover the performance trends of the top five trivia games on iOS in Central America for Q3 2024, including download and revenue insights from Sensor Tower.

Top 5 Trivia Games on iOS in Central America Q3 2024

In the third quarter of 2024, the top trivia games on the iOS platform in Central America showcased varied performance trends in terms of downloads, revenue, and active users. These insights, sourced from Sensor Tower, provide a clear picture of the market dynamics for the period.

Kahoot! Play & Create Quizzes from Kahoot ASA saw an overall increase in weekly revenue, peaking at approximately $3.5K towards the end of September. Downloads showed a consistent upward trajectory, reaching over 10K in the last week of September. The game also experienced growth in weekly active users, starting at around 32K and climbing to nearly 47K by the end of the quarter.

Party Roulette: Group games by GreenTomatoMedia maintained a relatively stable weekly revenue, hovering around $1.2K throughout most of the quarter. Download numbers fluctuated slightly, with a peak of 636 in early September before tapering off to 336 by the end of the month. Active users remained steady, averaging around 15K throughout the quarter.

Peak - Brain Training from Synaptic Labs displayed fluctuating weekly revenue, with a notable rise to $1K at the close of September. Downloads varied, peaking at 597 in late August before settling at 406 by the end of September. Active users showed minor variations, generally staying around 21K.

Elevate - Brain Training Games from Elevate, Inc. experienced a moderate revenue range, with a peak of $1K in late July. Download numbers were relatively stable, with a slight increase to 615 in mid-September. Active users displayed a slight upward trend, rising from 2.3K to nearly 2.5K by the quarter's end.

Trivia Crack by Etermax had a varied revenue performance, with a high of $606 in mid-July and a low of $167 in early September. Downloads peaked at over 9K in late July, followed by a gradual decline, stabilizing around 5K towards the end of September. Active users started at 64K and decreased to approximately 51K by the end of the quarter.

These insights underline the diverse performance patterns among the top trivia games in Central America on the iOS platform. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024